KR2026Proceedings of the 23rd International Conference on Principles of Knowledge Representation and ReasoningProceedings of the 23rd International Conference on Principles of Knowledge Representation and Reasoning

Lisbon, Portugal. July 20-23, 2026.

Edited by

ISSN: 2334-1033
ISBN: 978-1-956792-18-8

Sponsored by
Published by

Copyright © 2026 International Joint Conferences on Artificial Intelligence Organization

On-the-fly LTLf Synthesis under Partial Observability

  1. Nadav Alon(The Open University of Israel)
  2. Supratik Chakraborty(IIT Bombay)
  3. Alexandre Duret-Lutz(LRE / EPITA)
  4. Dror Fried(The Open University of Israel)
  5. Lucas M. Tabajara(Runtime Verification Inc.)
  6. Moshe Y. Vardi(Rice University)
  7. Shufang Zhu(University of Liverpool)

Keywords

  1. null-Reactive synthesis
  2. null-LTL over finite traces (LTLf)
  3. null-Partial observability
  4. null-On-the-fly Synthesis
  5. null-Formula Progression

Abstract

LTLf synthesis under partial observability requires reasoning about unobservable environment variables, which is typically handled by constructing a belief-state DFA via subset construction that universally quantifies these variables. Existing approaches perform this construction as a separate step prior to game solving, often generating belief states that are unnecessary in practice. We propose an on-the-fly approach to LTLf synthesis under partial observability based on observable progression. Our method incrementally builds the belief-state DFA by progressing the specification with respect to observable variables only, universally quantifying unobservable variables on the fly. We prove the correctness of the construction and show that it naturally enables on-the-fly game solving, leading to a fully on-the-fly synthesis framework. Our implementation leverages DFAs represented using Multi-Terminal Binary Decision Diagrams: a compact representation that has proven highly effective for LTLf synthesis under full observability. Experimental results demonstrate that our approach significantly outperforms existing methods and further highlight the practical benefits of integrating on-the-fly game solving with belief-state construction.